I am Dan, a twenty-something student who loves games,
movies, and 80s music. This blog focuses on the former of the three: games, and
more specifically horror games.
Games in general have the potential to be intelligent works
of art. However, in contrast there are many games that are well known yet
reduce the artistic value of this medium, such as the annually-released Call of Duty franchise. Horror games are
a great example in showing video games as an artistic medium since their key
feature is generating an emotional response, whether this is panic, terror, or
in some cases humor. Horror games also contain varied mechanics, art styles, and
stories that give a broader view of gaming as a whole—how many point-and-click
action games have you seen lately?
Through all of this, Horror games allow us to take a look at
the following across the history of gaming:
- Mechanics
- Art Direction
- Development
- Evolution
Along the way we will look at different games in order provide
a sense of what’s out there. Not just commercial games but indie games as
well—such as Ben Croshaw’s 5 Days a Stranger—and also video game mods (if I can gather the courage to play Cry of Fear). I hope to make this fun as
well as educational. As we discuss these topics I want you to discover exciting
new games and perhaps something about game design along the way.
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